Solution
2D&3DGames
Browser and desktop games, from 2D to real-time 3D, built with WebGL and modern engines.
From £8,000Indicative. Every project is quoted to scope.
Fixed-price packages
Packages.
Clear, fixed starting prices. Pick a package or ask us to quote to your exact scope.
We build games for the browser and desktop, spanning crisp 2D titles to real-time 3D experiences. We work with WebGL, Three.js and Unity, backed by proper physics and performance tuning.
What we do
2D and 3D games
We build games across 2D and real-time 3D, matching the technology to your idea and audience.
WebGL and engines
We use WebGL, Three.js and Unity to deliver smooth visuals in the browser and on desktop.
Physics and performance
We tune physics and performance so play feels responsive across the devices your players use.
Where it fits
Use cases.
Browser games with WebGL
Ship a game that runs in the browser with no install, using WebGL and Three.js for rich visuals. It reaches players instantly from a link on any modern device.
Desktop and Unity builds
For heavier titles we build in Unity and package for desktop platforms. That suits games needing more graphical power than the browser comfortably allows.
Physics and interaction
We implement believable physics, controls and feedback so the game feels responsive and fair. Tuning and playtesting make the moment-to-moment experience satisfying.
Capabilities
Everything it covers.
- 2D and 3D game development
- WebGL and Three.js for the browser
- Unity for desktop builds
- Physics and collision systems
- Responsive controls for keyboard, mouse and touch
- Performance tuning for smooth frame rates
- Asset pipeline and optimisation
- Save state and progression
Typical timeline
A small polished game or prototype can take 8 to 16 weeks; larger titles are scoped and staged around a playable vertical slice.
How scope works
We agree a target platform and performance budget early, since these shape every later decision. Art and audio can be produced by your team or sourced separately and integrated by us.
From £8,000
How we work
Four steps, no surprises.
Scope
We map the goal, the constraints and the risks, and agree a fixed brief before anything starts.
Design
Interfaces, architecture and the plan, reviewed with you before a line of code is written.
Build
Type-safe, tested delivery in short increments you can see and steer.
Launch & care
We ship, hand over everything, and keep it running if you want us to.
What you get
Deliverables
- Playable game build
- 2D or 3D game world
- Physics and controls
- Performance optimisation
- Browser and desktop release
Tools & technology
- WebGL
- Three.js
- Unity
- Physics engines
Outcomes
What you can expect.
Players can start browser titles from a link with no install
The game runs smoothly on the devices you are targeting
Controls and physics feel responsive rather than clumsy
You get a maintainable codebase, not a throwaway prototype
Questions
Good to know.
How long does 2D & 3D Games take?
Timelines depend on scope. Most engagements run from a few weeks to a few months, and you get a firm estimate after a short scoping call.
How is it priced?
From £8,000 is an indicative starting point. Every project is quoted to the scope we agree, with no surprises later.
Do we own what you build?
Yes. You own the source code, the design files and the accounts. There is no lock-in.
Do you maintain it after launch?
We can. Hosting, monitoring and updates are available as an ongoing plan, or we hand over cleanly to your team.
Related products